Post by Flayd on Jul 13, 2006 14:54:29 GMT -5
NOTE: These words are made by IHateIDz from TricksterMart!!! I have asked for his permission to post this, and he said it was alright =D
Theres gonna be 4 different skills. Power, Magic, Perception, and Charm.
Power
* Attack: Determines the amount of damage done to enemies
* Hit Rate: Determines accuracy of attacks
* Delay: Time between attacks. This is the only skill that decreases in value
Magic
* Max MP: MP available for casting spells and using skills
* Magic Attack: Determines the damage done by spells
* Magic Defense: Increases resistance to enemy spells
Sense
* Capacity: How much weight your character can carry
* Perception: Digging accuracy, customization ability, and critical attack damage
* Luck: Affects spell, skill, and gun hit rate and critical attack rate
Charm
* MAX HP: The amount of HP available to your character for taking damage
* Defense: Your character's resistance to physical attacks
* Evasion: How swift your character is at dodging and blocking attacks
My Reccomended skill builds for each class:
Power: 4123
Magic 1432
Sense: 3142
Charm: 2224
When you're first creating your character you have a choice of 1-4 on each and must add upto 10.
This is where the confusing part comes in,
It is NOT like MS where every time you level up you can add skills.
When you first create your character you have to add the 4 skills upto 10 maximum 1-4 on each.
So say for example you're creating a character and I put 4132, (4 Power, 1 Magic, 3 Sense, 2 Charm) that means every time you level up you gain 4 Power, 1 Magic, 3 Perception, 2 Charm. IMPORTANT: YOU MUST STICK WITH THE BUILD YOU CREATED IN THE BEGINNING!
This is more info from the Help Site:
This is where your character's proficiency in the four skill areas is set. One of them is always locked at 4 depending on character type. The remaining three can be modified as desired. The four skill areas are Power, Magic, Sense, and Charm. In-game, primarily while chatting, these skill areas are commonly given as four-digit numbers. In this example, the character is a 2341.
The proficiency rating forms a ratio to determine how fast your character moves up in abilities. In general, a proficiency rating of 4 on an area means that for every four levels your character attains, this skill area will have increased 4 times. A proficiency rating of 3 means that for every four levels, this area will have increased 3 times. This is always out of four levels, so in essence, an area with proficiency of 1 will increase at only 1/4 the speed of an area with proficiency of 4.
Theres gonna be 4 different skills. Power, Magic, Perception, and Charm.
Power
* Attack: Determines the amount of damage done to enemies
* Hit Rate: Determines accuracy of attacks
* Delay: Time between attacks. This is the only skill that decreases in value
Magic
* Max MP: MP available for casting spells and using skills
* Magic Attack: Determines the damage done by spells
* Magic Defense: Increases resistance to enemy spells
Sense
* Capacity: How much weight your character can carry
* Perception: Digging accuracy, customization ability, and critical attack damage
* Luck: Affects spell, skill, and gun hit rate and critical attack rate
Charm
* MAX HP: The amount of HP available to your character for taking damage
* Defense: Your character's resistance to physical attacks
* Evasion: How swift your character is at dodging and blocking attacks
My Reccomended skill builds for each class:
Power: 4123
Magic 1432
Sense: 3142
Charm: 2224
When you're first creating your character you have a choice of 1-4 on each and must add upto 10.
This is where the confusing part comes in,
It is NOT like MS where every time you level up you can add skills.
When you first create your character you have to add the 4 skills upto 10 maximum 1-4 on each.
So say for example you're creating a character and I put 4132, (4 Power, 1 Magic, 3 Sense, 2 Charm) that means every time you level up you gain 4 Power, 1 Magic, 3 Perception, 2 Charm. IMPORTANT: YOU MUST STICK WITH THE BUILD YOU CREATED IN THE BEGINNING!
This is more info from the Help Site:
This is where your character's proficiency in the four skill areas is set. One of them is always locked at 4 depending on character type. The remaining three can be modified as desired. The four skill areas are Power, Magic, Sense, and Charm. In-game, primarily while chatting, these skill areas are commonly given as four-digit numbers. In this example, the character is a 2341.
The proficiency rating forms a ratio to determine how fast your character moves up in abilities. In general, a proficiency rating of 4 on an area means that for every four levels your character attains, this skill area will have increased 4 times. A proficiency rating of 3 means that for every four levels, this area will have increased 3 times. This is always out of four levels, so in essence, an area with proficiency of 1 will increase at only 1/4 the speed of an area with proficiency of 4.